/*
** zombie.h for zomzom in /home/goupil_r//GameInLab/zomzom/src
** 
** Made by robin goupil
** Login   <goupil_r@epitech.net>
** 
** Started on  Fri Nov 16 14:35:59 2012 robin goupil
** Last update Sat Nov 17 14:13:48 2012 robin goupil
*/

#ifndef ZOMBIE_H_
# define ZOMBIE_H_

typedef struct		s_zombie
{
  t_biped		*biped;
  struct s_zombie	*prev;
  struct s_zombie	*next;
} t_zombie;

t_zombie	*create_zombie(t_sprite *sprite, t_vec *pos, int speed, int health);

#endif /* !ZOMBIE_H_ */
